@using System.Globalization
@using SteUp.Shared.Components.SingleElements
@using SteUp.Shared.Core.Interface.IntegryApi
@using SteUp.Shared.Core.Interface.System.Network
@inherits LayoutComponentBase
@implements IDisposable
@inject INetworkService NetworkService
@inject IIntegryApiService IntegryApiService
@* NoHeader NON va messo qui: e' il valore predefinito di tutti i dialog e
sopprimerebbe il titolo dei MudMessageBox, che lo rendono nella testata.
Le schermate a tutto schermo (form scheda, scelta punto vendita) lo
chiedono gia' per conto loro nelle DialogOptions. *@
@Body
@code {
//Connection state
private bool _isNetworkAvailable;
private bool _servicesIsDown;
private bool _showWarning;
private DateTime _lastApiCheck = DateTime.MinValue;
private const int DelaySeconds = 90;
private CancellationTokenSource? _cts;
private bool ServicesIsDown
{
get => _servicesIsDown;
set
{
if (_servicesIsDown == value) return;
_servicesIsDown = value;
StateHasChanged();
}
}
private bool IsNetworkAvailable
{
get => _isNetworkAvailable;
set
{
if (_isNetworkAvailable == value) return;
_isNetworkAvailable = value;
StateHasChanged();
}
}
private bool ShowWarning
{
get => _showWarning;
set
{
if (_showWarning == value) return;
_showWarning = value;
StateHasChanged();
}
}
// La palette resta quella di SteUP. Forma, ritmo e tipografia arrivano dai
// token CSS (tokens.css), che pilotano anche le variabili di MudBlazor:
// qui si dichiara solo il minimo che Mud deve conoscere lato C#.
private readonly MudTheme _theme = new()
{
PaletteLight = new PaletteLight
{
Primary = "#ec4c41",
Secondary = "#002339",
Tertiary = "#dff2ff",
Success = "#26b050",
Error = "#e50000",
Warning = "#b26a00",
Info = "#1877d8",
Background = "#e9edf2",
Surface = "#ffffff",
TextPrimary = "#000000",
TextSecondary = "#465563",
LinesDefault = "#d9e0e8",
LinesInputs = "#d9e0e8",
Divider = "#d9e0e8"
},
LayoutProperties = new LayoutProperties
{
DefaultBorderRadius = "16px"
}
};
protected override void OnInitialized()
{
_cts = new CancellationTokenSource();
_ = CheckConnectionState(_cts.Token);
var culture = new CultureInfo("it-IT", false);
CultureInfo.CurrentCulture = culture;
CultureInfo.CurrentUICulture = culture;
}
private Task CheckConnectionState(CancellationToken token)
{
return Task.Run(async () =>
{
while (!token.IsCancellationRequested)
{
var isNetworkAvailable = NetworkService.IsNetworkAvailable();
var servicesDown = ServicesIsDown;
if (isNetworkAvailable && (DateTime.UtcNow - _lastApiCheck).TotalSeconds >= DelaySeconds)
{
servicesDown = !await IntegryApiService.SystemOk();
_lastApiCheck = DateTime.UtcNow;
}
await InvokeAsync(async () =>
{
IsNetworkAvailable = isNetworkAvailable;
ServicesIsDown = servicesDown;
await Task.Delay(1500, token);
ShowWarning = !(IsNetworkAvailable && !ServicesIsDown);
NetworkService.ConnectionAvailable = !ShowWarning;
});
await Task.Delay(500, token);
}
}, token);
}
public void Dispose()
{
_cts?.Cancel();
_cts?.Dispose();
}
}